The Wheel of Time — Concept Design of a soul being ripped from a man's body, by Simone De Salvatore
The Wheel of Time — Concept Design of a soul being ripped from a man's body, by Simone De Salvatore

Created for

The Wheel of Time

Info

Duration

4 days

Year

2023

Company

Little Island Productions

Director

Rafe Judkins (Creator)

Studio

Amazon Studios

Created with

Location

London, England

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About

Type of work: Concept Design

I was tasked with creating the intricate spiderweb effect for Moghedien's dark channeling, along with the haunting ethereal effect of a human soul being violently torn from its physical form. The creative challenge was to visualise the brutal stretching and ripping of the spiritual essence, capturing both the supernatural horror and the visceral agony of the process.

Witnessing the final sequence was quite rewarding, as the production team managed to translate this disturbing concept into reality with remarkable fidelity, bringing the nightmarish vision to life almost exactly as I had originally conceived it.