The Wheel of Time — Concept Design of Moraine throwing glass shards conjured from the desert sand, by Simone De Salvatore
The Wheel of Time — Concept Design of Moraine throwing glass shards conjured from the desert sand, by Simone De Salvatore

Created for

The Wheel of Time

Info

Duration

3 days

Year

2024

Company

Little Island Productions

Director

Rafe Judkins (Creator)

Studio

Amazon Studios

Created with

Location

London, England

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About

Type of work: Concept Design

This concept shows Moiraine’s attack on Lanfear in their final battle at the end of season three. She channels her power to transform the desert sand directly into a deadly cluster of sharp glass shards.

The main challenge was working with the glass effects - getting the refraction and reflections right, along with the shadows cast beneath each shard and their sense of direction and movement. These details were essential for making the magical attack feel realistic and dynamic, rather than just static special effects.